About This Game -Survival on the Frontier of Ancient Rome. You must avoid starvation and frostbite while working under the thumb of a corrupt census taker, and turn the tables on him. -A Unique Blend of Genres. From farmsim to survival, role-playing to strategy, FreeHolder presents a compelling and revitalizing blend of classic game genres. -Detailed Character Evolution. With seven classes and over thirty skills (with many more of each planned), you can be everything from a master sculptor to a hardened warrior to an efficient rancher. -Roguelike, not Roguelite. Challenging and highly replayable, like games should be. Over a dozen procedurally generated factors gives you a new experience each game. -Original Retro Soundtrack by Blue Mage. Drawn from a lifetime of obsessive involvement with video game music, the soundtrack for FreeHolder has been crafted to evoke memories of the classic console era. The Story of FreeHolder - You and two comrades are escaped slaves who while fleeing Roman territory, stumble across a recently-raided farm, and although almost everything of value has been taken a small amount of wheat, a few tools and a couple silver denari might allow you to eke out a stealthy existence on the fringe of Roman lands. Unfortunately, you agree to run the farm together just as the Roman census-taker is knocking on the small home's door. Only slightly terrified of being found out, you are unable to convince the Roman that you are anything other than escaped slaves. However, this particular census taker is, 'flexible' and offers the fugitives a deal: if they run the farm and produce enough wheat to fulfill the wheat quota demanded by Rome, and toss a bribe on top for himself, they can go on running the farm instead of being sent back to face their master. With no other options, and no way out, you and your compatriots agree hastily. This state of affairs does not have to last, however. A slave you may have been but you can choose to resist the Romans by stealth, subterfuge, or brute force, and by allying with the northern tribes. Or you can purchase freedom for yourself and your friends and buy your way into Roman high society. With ten different classes from agronomist to ranger, engineer, rancher, witch, and gladiator, with multiple different upgrade paths and special actions, you can play exactly the way you want to. 7aa9394dea Title: FreeHolderGenre: Indie, RPG, Simulation, Strategy, Early AccessDeveloper:RogueWarePublisher:RogueWareRelease Date: 5 Jul, 2016 FreeHolder Crack Download Offline Activation So, I have some mixed feelings here. I absolutely love the tiles - it feels outside of the first ring very similar to Settlers of Catan; you flip a tile, and it's one of seven or so different resources. These give different items, when worked on - farming for wheat, beans, beets, and more, forest for lumber and firewood (plus hunting and gathering magic items), to lakes, marshes, mountains and more.Really great concept, game is very cool. The layout... a little strange and takes a hot minute to get used to, but it makes sense after some time.The game is buggy as all hell. Bows, for example, should be used to increase your hunting ability. Can't equip bows. Combat is supposed to be a big part of the game. Can't equip items for my guys. Combat forces you to move... and you have nothing so you move into an enemy rapestorm.This is a 60\/40 yes from me. Concept? Amazing and fun. Layout, pretty solid. 8 bit music and graphics? Totally passable and retro. Gameplay? Broken on several key areas.If you're willing to drop a 10 spot to help a developer that has a great game get greater? Go for it. If you want out of the box playable, you're gonna have a bad time.. As much as I love survival games, I can't get behind this one in its current version. It's frustrating to navigate and gives no objectives or tutorial to the player.. This is such a cool idea, I can't wait until it moves a little further into development. As it is currently, the controls are really hard to manage, it's hard to tell where to click and how to advance and make things happen, I couldn't really get past the second turn because I had this glitch with items popping up in the middle of the screen. I really love the setting and the style though. I can see hints of really deep and interesting gameplay and the videos look super interesting, but I don't know if I really want to wade through the interface just yet.Edit: So I gave it another try, no glitches and figured out the UI, this is actually really fun! Wish it was longer though, I could just keep playing. It'd be fun to have some visual upgrades to your town and your characters.. Combat is unplayably buggy. Some bugs that can be annoying, but I'm willing to put up with it because it's made by a small team, the gameplay is pretty fun, and they're adding new content still (the game's still alive). All in all, I can't wait to see what it'll become. I am going to give this game a qualified positive review. If you enjoy supporting up and coming games and are willing to overlook some major rough spots, give this one a try. It really feels like it's headed in an interesting direction, and the choices you make as a player feel weighty and exciting. That said, the interface is beyond janky, with unintuitive (bordering on baffling) controls and frustrating navigation. I say this as a longtime roguelike player \/ Dwarf Fortresser, having an extremely high tolerance for wacky UI. Nothing is present that seems like it couldn't be ironed out with time and effort, but it's very frustrating to encounter as a player.That said, all in all, I found it to be immersive, interesting, and well worth the cost of entry.
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